Any constructive feedback is welcome and encouraged. I don't want the trinkets to be too powerful but I still want them to be appealing, especially the hard earned trophies. It is not easy to find the sweet spot balance-wise. This mod attempts to make these trinkets more interesting and versatile by providing them with some exotic effects.All the information on the tweaks can be found in the picture above (with one exception: it is not mentioned that the number of Rat Carcasses in the inventory is now limited to 1). Districts: New prestige buildings that offer permanent, estate-wide bonuses.Apart from the class sets, most trinkets and trophies introduced by the Crimson Court DLC are very difficult to use since they are extremely specific and choosing them is a loss in terms of opportunity cost.A new wandering boss known as The Fanatic, a vampire hunter-esque madman who will hunt down any of your heroes bearing the curse.4 new, unique Courtyard Bosses with some of the most complex and devious mechanics yet.Heroes can be afflicted with something known as the " Crimson Curse," which turns them into a Vampire.New enemies found in the other regions.Massive, sprawling maps with locked doors, prisoner rooms, and progress saves.A new location known as " The Courtyard," which will include new curios, traps, obstacles, and a complete faction of blood-crazed foes.“Awash in blood and delusion, he bears the burden of a thousand lifetimes.” Additionally, he cannot become virtuous, and only receives one unique affliction, Rapturous.
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